Unlocked from the 'Sin Collector' achievement (collect every Bestiary entry) ![]() Unlocked from Challenge #25 - Have a Heartįeels like I'm walking on sunshine! - Turns Isaac invincible for a few seconds (similar to Unicorn Stump). ? - Gives the curse of the maze effect for the current floor. Happens a total of 3 times over 30 seconds Retro Vision - Pixelates the screen for a few seconds, obscuring your vision. Similar to Explosive Diarrhea but with poop Re-Lax - Causes Isaac to spawn poops behind him while he walks for a few seconds. Power Pill - Gives you invulnerability and the ability to damage enemies for a short while (similar to The Gamekid effect) Unlocked from Challenge #24 - PAY TO PLAY Percs - Causes Isaac to only take half a heart of damage from all sources for the current room (The Wafer effect). One makes you larger - Increases Isaac's size, but does not affect the size of his hitbox One makes you smaller - Reduces Isaac's size and hitbox size If there are no enemies this pill spawns 1-3 blue spiders instead ![]() Infested? - Spawns one blue attack spider for every enemy in the room. Infested! - Destroys all poops in the room and spawns a blue attack spider on every destroyed poop Unlocked from Challenge #24 - PAY TO PLAYįriends till the end - Spawns three friendly blue attack flies Lemon Party - Spawns a large yellow pool on the floor around you, damaging enemies which walk in itĪddicted - Causes you to take a full heart of damage for all sources for the current room. I found pills - Changes the appearance of Isaac's face for the current room (Cosmetic change only) I can see forever - Opens secret room and super secret room entrances on the current floor Hematemesis - Empties all but one red heart container and spawns 1-4 red hearts on the floor If you have 1 or less heart containers, this pill becomes Health Up Can be negated with Black Candleīad Gas - Isaac farts, poisoning enemies around himīombs are key - Switches number of bombs and keysĮxplosive Diarrhea - Spawns five live troll bombs behind Isaac, one per secondįull Health - Restores all your empty red heart containers Can be used with Placebo to generate infinite batteriesĪmnesia - Hides the floor map for the rest of the current floor (same as curse of the lost). Notched Axe: Causes remaining charge from the previous floor to carry over to the next one.48 Hour Energy - Fully recharges your active item and drops 1-2 battery pickups.Note: trying to catch a new enemy while the old one is in the process of spawning will result in the ball phasing through, catching nothing, thus wasting charge. This allows the Friendly Ball to be used much, much more often, and gathering many more friends. Friendly Ball: Walking over a captured enemy will double charge the ball, allowing the enemy to be released, and allowing to catch a new one in the same room, and the process repeats.48 Hour Energy pill: A fully discharged item will be doubly charged, along with spawning 1 or 2 Lil'Batteries.If the recharge time of Isaac's held activated item is less than 6 and he picks up a Lil' Battery, it'll overcharge the item for the remaining charges left in the Lil' Battery. ![]() Picking up a Lil' Battery while the held activated item's main charge bar isn't full will only fill the main charge bar without adding overcharge.Self-recharging active items can charge the yellow meter, allowing Isaac to use them twice immediately.The Battery does not affect self-recharging activated items.Extra charges appear in yellow over the normal charge meter.Activated items can store an extra level of charge, allowing them to be used twice in one room.
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